
This game will solve all your life problems!
I Love Me Lunch Play is a parody of our current lifestyle, heavily influenced by self-help literature. It does this by promising, with full confidence, a set of entirely new perspectives on everyday life. I Love Me Lunch Play is a mobile game that can be played in everyday environments—indoors or outdoors, in institutions, workplaces, schools, shopping centres, parks, yards, on the street, and so on.
The aim of the game is to have fun, laugh, get inspired, build confidence, exercise, be unique, meditate, connect with the universe, become spiritual and embodied, create bonds with all things existing and non-existent, grow as a human being and perfect yourself as a project manager, awaken love in your family and pets, fall in love with yourself, tap into your inner powers, bring mental and physical flexibility into your life, perfect yourself as a dancer, cleanse your chakras and purify yourself of bad energy, gain the favour of angels… and so on.
Players can decide whether to play alone or in a group. The experience is guaranteed to be different either way.
Riina developed the game in collaboration with dance artist Sanna From. They had collaborated for years with young people in various communities and contexts where dance and movement weren’t typically present. They observed that engaging in abstract movement often felt daunting, and that when people moved, they experienced a sense of vulnerability in front of others. In these circumstances, Sanna and Riina started using games, playful exercises, and task-based experiments that employed mobile phones as tools for recording and communication. Building on these experiments, they created various games and movement tasks that could be performed in many different locations situation. The first versions of the mobile games were developed during a residency in which Sanna and Riina worked with recently migrated youth. The aim was to encourage them to move, enjoy themselves together, and to look at the world, even briefly, from new perspectives.
Their work was inspired by the practices of the Situationist Internation, Fluxus art movement, and other participatory art forms.
Team: Sanna From and Riina Hannuksela
I Love Me Lunch Play was presented for the first time at The ANTI–Contemporary Art Festival Kuopio in 2018.
Top Photo: Pekka Mäkinen, ANTI, 2018 || Photos below by the players
Updated 19 Sep 2025